Login calendar revamp
Duration
Appx. 3 months
Team members
1 game designer, 1 UX designer, 1 UI artist, 2 UI programmers, 1 QA
Role
Translated game designers’ requirements into player-friendly solutions, Competitive analytics, Wireframes, Prototype
Background
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Rainbow Six Mobile needed features to address underperformance in D14 and D30 player retention.
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A login calendar—offering daily rewards to encourage players to enter the game—is a common feature in mobile AAA titles. However, the existing calendar in R6M was structurally limited to a fixed 7-day format.
Challenge
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Players must be able to quickly and intuitively recognize rewards without spending significant time exploring the feature.
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Game designers needed flexibility to configure durations from 7 days to up to 2 months.
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The system had to support changing visual concepts for general use and special events.
Feature Highlights
Redesigned the layout to a mobile-friendly vertical format
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Designed a layout that displays all rewards at a glance, adaptable for anywhere from 7 to 30+ days, based on analysis of patterns from over six other mobile games.
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For version 2, positioned the feature within the Event feature rather than Missions to provide more natural navigation (Player’s I.A), and for seasonal calendars, added a redirection button from the Main Menu.
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Provided a customizable background area for visual variety without altering core UI elements. It can adapt thematic skins for seasonal events to increase novelty and engagement without impacting usability.
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Allowed players to view detailed reward information in the same consistent format used elsewhere in the game.
Outcomes
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Currently launched and under performance tracking, with expected uplift in D14 and D30 retention.


