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Hello there!

I’m Sooa Choo, a UX designer who enjoys transforming complex systems and problems into clear, logical structures. Born and raised in Korea, I grew up immersed in games, films, comics, animation and Korean fantasy novels.

The first trailers of World of Warcraft and Hellgate: London inspired me to pursue a career in the game industry.

I studied Visual Communication Design at Hongik university, where I embraced the philosophy that Form follows function. Over the past 9 years—6 in the Korean game industry and 3 in Montreal—I have built hands-on experience across UI art, UX design, and user research grounded in HCI. Alongside my design work, I have also illustrated covers for web novels.

I believe that by applying diverse UX methodologies, we can distill the complexity of games into more intuitive and immersive experiences for players.

GOTS - Game of the Sooa

A quick look at some of the games that shaped me

Favorite – This War of Mine

Logged 301.8 hours including all DLC

Most Played – Overwatch

Played for about 6 years, more than 3 times a week, totalling 1,109 hours—with 614 hours on Hanzo

Most Memorable – The Last of Us series

Played both Part I and II twice—and yes, I bought a PlayStation 4 just for this

First Played – Princess Maker 2

My very first gaming memory begins here

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English

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